AI Insights · Timothy · January 2022
Top 5 Third Person Games in Netherlands Q4 2021
Discover the performance trends of the top 5 third-person games in the Netherlands during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 third-person games in the Netherlands demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game's performance based on Sensor Tower data.
Race Master 3D - Car Racing from SayGames LTD saw a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $957 in the week of December 20. Weekly downloads exhibited a steady rise, reaching 25.6K by the week of December 27. The weekly active users also grew significantly, starting from 33.7K at the beginning of the quarter and peaking at 78.5K in the final week of December.
Subway Surfers by Sybo Games ApS maintained strong weekly revenue throughout the quarter, with a high of $1.4K in the last week of December. Downloads spiked notably in December, reaching 21.5K in the week of December 20. Active users followed a similar trend, increasing from 238.8K at the start to 323K by the week of December 20.
Stumble Guys from Scopely, Inc. experienced substantial revenue growth, especially in December, where it peaked at $10.1K in the last week. Downloads also saw a rise, hitting a high of 17.6K in mid-December. Active users grew steadily, starting from 12.6K at the beginning and reaching 50.2K by December 20.
Hair Challenge by Rollic Games had a more modest performance. Weekly revenue remained low throughout the quarter. Downloads reached a peak of 9.7K in the week of December 20. Active users fluctuated but ended the quarter on a high note, reaching 45K in the final week of December.
Going Balls from SUPERSONIC STUDIOS LTD showed consistent performance with a slight uptick in revenue in the final week, reaching $108. Downloads peaked at 10.6K in the week of December 27. Active users saw a gradual increase, ending the quarter at 46.7K.
For more detailed insights and data, visit Sensor Tower.